As built
Shop gate: round 15.
Display name on the asset is Obliviator. FireMode.Spiral.
Hold fire and the gauntlet throws a helix of shards around aim. Shards end on range or on the helix contact rules.
Shop upgrades, all required on Maelstrom:
- Counter-rotate (
AbilityId.CounterRotate) — on a fixed cadence the helix reverses spin and sweeps shards back across vacated angles. - Drill Center — pumps the central stream with bonus damage and pierce.
- Eye of the Storm — while you hold still the helix tightens, spins faster, and throws extra shards per tick.
- Shed Sparks — every third helix wall contact kicks a backward mini-shard toward your flanks.
Configuration
WeaponDefinition
Assets/Data/_AssetData/Addressables/Slumber/Maelstrom_WeaponDefinition.asset
_itemId: Maelstrom_displayName: Obliviator_rarity: Common_itemLevel: 1_sellValue: 0_icon: Assets/Art/DemonsDungeon/UI/GauntletIcons/Obliviator.png_fireMode: Spiral_weaponId: Maelstrom_maxEnergy: 100_energyCostPerShot: 5_rechargePerSecond: 100_rechargeDelay: 0_fireRate: 100_damage: 120_range: 100_spread: 0.3_hitMask: 16375_projectileProfile: Assets/Data/_AssetData/Addressables/Slumber/Maelstrom_ProjectileProfile.asset_spiralStreamConfig: Assets/Data/_AssetData/Addressables/Slumber/SpiralStreamConfig.asset_shardVisual: Assets/Art/DemonsDungeon/Weapons/Gauntlet/Gem/Visuals/ShardVisual_Obliviator.prefab_fireSfxKey: weapon_fire
ProjectileProfileConfig
Assets/Data/_AssetData/Addressables/Slumber/Maelstrom_ProjectileProfile.asset
_speed: 50_radius: 1_wallRadius: 0.3_pierceCount: 4_maxBounces: 3
SpiralStreamConfig
Assets/Data/_AssetData/Addressables/Slumber/SpiralStreamConfig.asset
_shardsPerTick: 5_spinDegreesPerTick: 137.5_coneAngleDeg: 6_centerStream: true_centerDamageMultiplier: 1_centerSpeedMultiplier: 1
StackableAbilityType
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/Ability_Maelstrom_CounterRotate.asset
_abilityId: CounterRotate_displayName: Counter-rotate_description: On a fixed cadence the helix briefly reverses spin, sweeping shards back across vacated angles._icon: Assets/Art/DemonsDungeon/UI/Mockups/selectIcon.png_maxLevel: 3_pointCostOverride: -1_requiresSpell: false_requiresWeapon: true_requiredWeaponId: Maelstrom_requiresAbilityLevel: false_prerequisiteAbilityId: HealthRecharge_prerequisiteLevel: 1
CounterRotateConfig
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/CounterRotateConfig.asset
_cycleSeconds (3)_reverseWindow (3)
StackableAbilityType
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/Ability_Maelstrom_DrillCenter.asset
_abilityId: DrillCenter_displayName: Drill Center_description: Pumps the central drill stream with bonus damage and pierce for hard single-target pressure._icon: Assets/Art/DemonsDungeon/UI/Mockups/selectIcon.png_maxLevel: 4_pointCostOverride: -1_requiresSpell: false_requiresWeapon: true_requiredWeaponId: Maelstrom_requiresAbilityLevel: false_prerequisiteAbilityId: HealthRecharge_prerequisiteLevel: 1
DrillCenterConfig
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/DrillCenterConfig.asset
_damageMultiplier (4)[0]: 1.3[1]: 1.6[2]: 1.9[3]: 2.2
_bonusPierce (4)
StackableAbilityType
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/Ability_Maelstrom_EyeOfStorm.asset
_abilityId: EyeOfStorm_displayName: Eye of the Storm_description: While you hold still the helix tightens, spins faster, and throws extra shards per tick._icon: Assets/Art/DemonsDungeon/UI/Mockups/selectIcon.png_maxLevel: 4_pointCostOverride: -1_requiresSpell: false_requiresWeapon: true_requiredWeaponId: Maelstrom_requiresAbilityLevel: false_prerequisiteAbilityId: HealthRecharge_prerequisiteLevel: 1
EyeOfStormConfig
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/EyeOfStormConfig.asset
_stationaryThreshold: 0.01_coneScale (4)[0]: 0.85[1]: 0.75[2]: 0.65[3]: 0.55
_spinMultiplier (4)[0]: 1.2[1]: 1.4[2]: 1.6[3]: 1.8
_bonusShards (4)
StackableAbilityType
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/Ability_Maelstrom_ShedSparks.asset
_abilityId: ShedSparks_displayName: Shed Sparks_description: Every third helix wall contact kicks a backward mini-shard toward your flanks._icon: Assets/Art/DemonsDungeon/UI/Mockups/selectIcon.png_maxLevel: 5_pointCostOverride: -1_requiresSpell: false_requiresWeapon: true_requiredWeaponId: Maelstrom_requiresAbilityLevel: false_prerequisiteAbilityId: HealthRecharge_prerequisiteLevel: 1
ShedSparksConfig
Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/ShedSparksConfig.asset
_wallHitInterval: 3_damageScale (5)[0]: 0.4[1]: 0.45[2]: 0.5[3]: 0.55[4]: 0.6
_speed: 38_range: 12_radius: 0.3_coneAngle: 18