DemonicBetrayalSpellFactory
Assets/Data/_AssetData/Addressables/Slumber/DemonicBetrayalSpell.asset
_id: Summon_name: demonicbetrayalspell_manaCost: 10_cooldownTime: 5_maxCastRange: 30
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DemonicBetrayal · Summon
Player experience
You grab one of the horde and hold it, small, in front of you. Let go and you throw it back into the crowd and it explodes. The upgrade grabs the bigger ones, and the throw hits a wider blast.
Product goal
Demonic Betrayal turns the horde against itself. False Idol draws them into a trap. A homing shard goes and gets them. This one picks an enemy up and throws it back. It arrives last among the summons. Grabbing the larger skulls is what keeps the betrayal useful once the small ones are not the threat.
Upgrades
Shop gate: round 10.
Hold the cast button. While mana can pay, the spell grabs the nearest living swarm enemy in the aim cylinder whose mesh bucket the rank allows. The enemy is pulled to a hold point in front of the seat and scaled down. Mana is spent when the button releases or max hold elapses, and the enemy is launched along aim. If the grab finds nobody, mana is not spent. If the held enemy dies, or mana cannot pay the launch, the hold drops.
Shop upgrade, required on DemonicBetrayal:
Assets/Data/_AssetData/Addressables/Slumber/DemonicBetrayalSpell.asset
_id: Summon_name: demonicbetrayalspell_manaCost: 10_cooldownTime: 5_maxCastRange: 30Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/Rewards/Ability_DemonicBetrayal_Possession.asset
_abilityId: Possession_displayName: Possession_description: Demonic Betrayal grabs larger skulls and blasts wider_maxLevel: 5_pointCostOverride: -1_requiresSpell: true_requiredSpellId: DemonicBetrayal_requiresWeapon: false_requiresAbilityLevel: false_prerequisiteAbilityId: HealthRecharge_prerequisiteLevel: 1Assets/Data/_AssetData/Addressables/DeepForestLabs/Slumber/PossessionConfig.asset
_grabRange: 100_aimRadius: 5_holdDistance: 2.5_maxHoldDuration: 5_pullDuration: 0.167_launchSpeed: 250_maxRange: 100_contactRadius: 0.75_wallClearance: 0.5_centerDamage: 250_edgeFalloff: 0.7_blastRadius (6)[0]: 8[1]: 10[2]: 12[3]: 13.5[4]: 15[5]: 20